Animation Fundamental #1 : Introduction

Animation Fundamental

Date : Apr/9/2023
Name : Mabuchi Arata
Lecture : Video and Sound Production
Lecturer's name : Martin Chong Yuh Lin
ID : 0351579  

1, Introduction

In this module, we're going to learn about fundamental ideas about essential communication method, animation. Onece we talk about animation , we are going to learn about fundametal technique to make another type of kinetic artworks unlike movies took by camera. 
In the first class we just had a brief introduction about Animate and download Adobe software "Animate".

2, General lecture structure


We just had a brief introducton of modules we are going to take, we start with simple animation about ball bouncing animation, then we are going to move to learn about character design, pose, layout, then We end up with creating one simple animation. We must make sure that we can't just have video format of works and E-portfolio for submission, but we also need to make a PDF comparison of side comparison (although it's no started yet so I do not have to worry this so much now....). The final submission is of course making an animation before end of week 14.

3, Animation

1,1 Adobe Animate UI
I want to take a note about the first impression of Adobe Animate before end up this eportfolio, I just visited the Adobe Animate to check how it looks like.
The first impression of animation for me was looked similar to the adobe after effect or premiere, therefore I felt it might be bit easiler to get used to it because of the how it works, however I have not used Adobe Animate before, so I need to understand how it works from upcoming modules.



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