Advanced Animation (Pitch Bible)

 Advanced Animation (Story structure)


Date : September/29/2023
Name : Mabuchi Arata
Lecture : Advanced Animation
Lecture's Name + Martin Chong Yuh Lin
ID : 03515789

1, Introduction

In this week, I had to visualise my idea much deeper as form of pitch bible. Pitch Bible is basically some document that explains concept, characters, visual style, and potential of the animation to anu supporters such as potential investors, production companies, or distributors, basically I have to explain general ideas about my animation so that people want to watch it. The progress itself was started from creating some short script and storyboard that shows important scene of the animation, then I started to create character design and background design, the quality of themselves may not be seemed as good as enough to impress others and i was bit late to submittion, but to conclude my main effort was simplified as much as possible to express the important things to the audience so viewers may not be confused to understand what's going on.

2, Structure and theme

My progress to explain my whole story was started to create a storyboard to understand the scene that I want to take in my animationa nd explains in audience. First of all, storyboard is continuous graphic representation of how your story is going to be developed by showing scene shot by shot. I have experienced similar things in my previous modules and In that time I have already created my short script for my animation project, thereforre all thing I had to do at the time was creating storyboard, I started to draw simple storyboard so every required scene can be understood much easily to the audiences. This process was quite easy for my because I have already made my own script for my project, however, because of that I had rushed to make my storyboard and lack of managing time, all I have done in my storyboard was just drawing each important scene, therefore I fell like I could do much better job in here.
I then started to design characters for my animation project, the point I mainly focused here was "simplify character" this is because when I tried to design my own character, I tend to add details into my character, of course it might go well to improve the quality of character, however, there are two main reason why I tried to simplified the design. Firstly the animation itself is about for kids, therefore the design should look easy to identify different character so easily. Secondly, I tried to avoid distortion of the character themselves, if I tried to design too much complicated character for my animation, I might take too much time to design so the work itself can get easily distorted, therefore i tried to design characters easy as possible.
Pic 2,1 My Complicated artwork
Pic 2,2 My character design in this project(※The background is dray because I try to visualise white colour in other design too.)
After designing the characters for my animation, then I finally moved to the design of background, I totally feel embarrassed because my drawing quality isn't good enough to show audience, but I tried my best for two background design which are all of my background I am mainly going to use. The sad thing about this is that the backgroung of pot(or pan) is basically gray because inside of pan (pot) is close to gray or black (I choose gray so identification process must be easier for audience), this is because I had no enough time to create better ideas to design background of inside of curry roux in the pan.

3, Conclusion

In the end, I finally complete all of works that should be submitted as works of Pitch bible, I am so sad that I missed to complete some of the works, and also regret to spend too much time to compkete even though I was bit tired. I think I have to manage time better in next time, and I also have to plan the ideas for design before move on to the real creation so I can make much better works in my nect time. I can finally move on to the final creation for my animation project.

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